//
//  GameScene.h
//  Hello
//
//  Created by apple on 12-11-11.
//  Copyright 2012年 __MyCompanyName__. All rights reserved.
//

#import <Foundation/Foundation.h>
#import "cocos2d.h"

@interface GameScene : CCLayer {
    CCSprite* player;
    CGPoint playerVelocity;
    
    CCSprite* board;
    CGPoint boardVelocity;
}

+(id)scene;

@end
